![]() I've used LW since version 2.0, and Maya of and on since it was released (however, I wouldn't call myself a master at either program, but I get my work done well). Here's to LW, Renderman, and that M**O thing on the Mac in the future to prevent this. The day that 90% of people use the same 3D software will be a horrible day for 3D graphics technical inovation. Sorry to rant- I just get frazzled when people throw money down a hole. Well guess what suprised them- that they could make diffrent colored phone face plates for the phones so fast! Today folks, it's 2003, and texturing is a normal feature of ALL software. I think they've never used a 3D package before- so they went out and got Maya and a dual G5 'cause they heard Maya was the sh*t. Screw the look of the final out put.Īnother friend works for Siemens making phones. But who wants to have a client see you using something like that when they all want the next best thing. After seeing their work though I thought why in the hell are they using Maya for "this" they could use Infini-D or TrueSpace for this. ![]() But I hear Max 6 is pretty powerful these days if only they would redesign that fricken interface.Ī friend of mine who does mainly graphic design and flash work for a small studio said they use Maya. I haven't tried Max since 2.5 and don't really want to look at now. Maya's interface is similar to Max but somewhat better. ![]() Hopefully the new tools in 8 will make it even easier than it is now. But without using several tools in LW like Skelegon Editor and the Spreadsheet it would have (used to be) far more tedious to rig in LW. After going through a few written and video tuts I was able to rig a character pretty easy and add IK. I recently downloaded the 5.0 version of the PLE and tried it again. I tried Maya before like you and just went "Hummm.WTF?" and went right back to Lightwave. While I am a diehard Lightwaver eventually I got curious what these other apps had to offer. Maya, Max, XSI and even Lightwave video tuts For anyone who wants to try a PLE edition of any of the following Lightwave, XSI, Maya and Max or even Houdini go here for some free video tutorials.
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